In calculating Interaction length I got floating point exeptions in: G4VDiscreteProcess::PostStepGetPhysicalInteractionLength I traced this error and I realized that the highest double number is multiplied by a number greater 1. This number was supplied by some GetMeanFreePath function of a process I solved this problem by setting the DBL_MAX to a smaller value, wich should be ok. I am using gcc-2.95.2 on osf1, because cxx give only problems. I know this is not supported, but as I said with cxx I was even not able to run the examples. Is there somthing which is against using gcc and making this change
Geant4 coding conventions and installation setup explicitly follow the ANSI/IEEE-754 Standard for the initialization of floating-point arithmetic hardware and portability. The Standard foresees floating-point arithmetic to be nonstop and underflows to be gradual. On DEC platforms the ANSI/IEEE-754 Standard compliance needs to be explicitly set (since deactivated by default), we use infact the option "-ieee" on the DEC/cxx native C++ compiler to achieve this. You should check if your compiler provides compilation options for activating Standard initialization of FP arithmetic (it can be DEC specific).