Hello, I provide you a simple geometry with three BREP Polycones. A geantino is shooted from a given point in a given direction and it is stacked making null steps. You just have to compile the program, run it and /run/beamOn 1 greetings, V. Lara
Under investigation.
Fixed missing use-case in BREPSolidPCone constructor when RMAX and RMIN have been changed for 2 consecutive equal z-values. Now it creates correctly 2 planar surfaces as expected.
A few additional fixes for G4BREPSolidPCone and G4FPlane classes have been introduced. The G4BREPSolidPCone class now responds correctly to standard use- cases.