Problem 204 - /vis/draw/axes with OpenGL
Summary: /vis/draw/axes with OpenGL
Status: RESOLVED FIXED
Alias: None
Product: Geant4
Classification: Unclassified
Component: visualization/OpenGL (show other problems)
Version: other
Hardware: PC Linux
: P2 normal
Assignee: John.Allison
URL:
Depends on:
Blocks:
 
Reported: 2001-01-25 05:02 CET by ob214
Modified: 2001-02-01 10:55 CET (History)
1 user (show)

See Also:


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Description ob214 2001-01-25 05:02:04 CET
/vis/draw/axes or /vis/expert/draw_circle don't work if using an OpenGL
visualisation driver.
Also, /vis/set/sides doesn't seem to work. When I display the CSG G4Tubs, I
always use the default 24 sides.
Comment 1 John.Allison 2001-01-25 07:13:59 CET
Please be more specific.  All the commands have been tested and work for us.
Have a good look through all the macros in exampleN03,
geant4/examples/novice/N03/exN03Vis*.mac.
Note:
1) Axes might be hidden by the detector, although the default is "not hidden".
2) To see the effect of /vis/set/sides you might need to force a regeneration of
the view - /vis/viewer/create, /vis/set/sides 100, /vis/viewer/refresh.
3) The /vis/expert commands are not "supported".
4) All vis commands are under review.
Comment 2 John.Allison 2001-02-01 10:53:59 CET
Turned out to be a real problem.  (Now fixed - see next message.)
Comment 3 John.Allison 2001-02-01 10:55:59 CET
Fixed in the following tag.  Should be in the next reference tag and possibly
in a patch to Geant4 3.0.
1st February 2001  John Allison  (vis-V03-00-01)
- Fixed /vis/set/sides problem (Satoshi Tanaka) (Bug #204).
  Solution: Update view's view parameters in /vis/set/sides - had somehow
  been overlooked.