| Summary: | Voxelisation of G4TessellatedSolid results in Navigation problems with Hollow Solid Volumes | ||
|---|---|---|---|
| Product: | Geant4 | Reporter: | alex_leatherland |
| Component: | geometry/solids | Assignee: | tatiana.nikitina |
| Status: | RESOLVED FIXED | ||
| Severity: | normal | ||
| Priority: | P5 | ||
| Version: | 9.6 | ||
| Hardware: | All | ||
| OS: | All | ||
| Attachments: | Fix for G4TessellatedSolid in case of hollow solids. | ||
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Description
alex_leatherland
2013-03-13 11:43:06 CET
Created attachment 210 [details]
Fix for G4TessellatedSolid in case of hollow solids.
Fix for G4TessellatedSolid in case of hollow solids.
Dear Alex, Thank you for reporting this problem, the fix was found and will be available in next Geant4 release. In attachments you can find the file with fix, this file has to replace G4TessellatedSolid.cc in your geant4/source/geometry/solids/specifics/src. Best Rerards, Tatiana. ---------------------------------------------- Here you can find the message from the developer of Voxelisation for TessellatedSolid, he found this fix. Dear Alex, I apologize for the time you have spent so far because of a bug in the code I have written. The bug was affecting tessellated solids with concave surfaces. I managed to fix the code. Thank you for such a detailed and clear explanation of the problem as well as C++ code which helped us to locate the problem. Best regards, Marek Thankyou for the code fix. Could you pass my thanks on to Marek please? Best Regards, Alex |