Problem 1055

Summary: HPNeutronInelastic()
Product: Geant4 Reporter: jean-etienne <jean-etienne.sauvestre>
Component: processes/hadronic/models/neutron_hpAssignee: tkoi
Status: RESOLVED FIXED    
Severity: trivial CC: kelsey
Priority: P5    
Version: 9.2   
Hardware: All   
OS: All   
Attachments: kinematics lines of (n,alpha) reactions
idem for (n,alpha) with 16O nucleus target

Description jean-etienne 2009-03-18 16:40:05 CET
Created attachment 41 [details]
kinematics lines of (n,alpha) reactions

i am shooting 14 MeV neutron on 16O nuclei. If I look the (n,alpha) reaction
and more especially the laboratory angle of emission of the alpha versus its
kinetic energy, i find that the energy is always the same whatever the angle.
This is seen for the various excited states also which are populated by this direct reaction. In case of 28Si nuclei, the direct reaction gives good result.
The file F06 is there for 16O so i do not understand well even if i have to confess that i did not go inside the different class called during the process.
Is it just because 13C data files are absent and if yes is there an easy way to
insert these data in G4NDL?
Thanks in advance
Jean-Etienne Sauvestre
Comment 1 jean-etienne 2009-03-18 16:41:49 CET
Created attachment 42 [details]
idem for (n,alpha) with 16O nucleus target
Comment 2 jean-etienne 2009-03-18 20:59:51 CET
i would like to know why my question has a prority qualified
as trivial. Is it so trivial?
Comment 3 Michael Kelsey 2010-09-09 08:05:36 CEST
You set the priority (P5) and severity (trivial) yourself (click on the "1 vote" link).  Those are the default values when you create a new bug report.  You may change them by following the "(vote)" link.
Comment 4 tkoi 2010-09-13 17:00:10 CEST
Hi Jean-Etienne

As I reported you before, this problem is already fixed.

Tatsumi
Comment 5 jean-etienne 2010-09-14 09:34:41 CEST
hi tatsumi,
thanks a lot for having fixed this problem

jean-etienne
Comment 6 tkoi 2010-09-14 17:46:59 CEST
Hi 
The fix is avialble in Geant4 v9.4.beta.
V9.3.p01 also included some fixes about this.

Tatsumi